The Chinese Room is an award-winning game development studio based in Brighton, Best known for creating experimental first-person games.

The Chinese Room is a small studio with core values of passion and innovation. For us, it's about the sense of being in the world that is unique to games. There's nothing like that sense of discovery, immersion, wonder. We want to use this amazing medium to tell great stories and explore incredible new worlds. Basically, we love games and this drives every project we undertake.

In August 2015, we released Everybody's Gone to the Rapture on PlayStation 4. Everybody's Gone to the Rapture is an open world, post-apocalyptic adventure set in Shropshire, England in 1984. This was published by Sony Santa Monica, and has received critical acclaim from journalists and has been showcased at various events such as E3, EGX, Paris Games Week, and has been nominated for numerous awards, including 10 BAFTA Games Awards, and has won BAFTA, TIGA, Stuff, Writers' Guild of Great Britain and Emotional Game Awards.

We released our first game, Dear Esther, in February 2012 to critical and popular acclaim. Dear Esther went on to win ten major awards in 2012 and was nominated for many more, including 5 BAFTAs.

In 2013, we shipped Amnesia: A Machine for Pigs, a sequel to the horror classic developed by Frictional Games. We acted as a third party developer in collaboration with Frictional to create this game. Amnesia has become a cult title, and also gathered international acclaim and a string of award nominations. 


Rich Court Art

Rich Court
Art

Andrew Crawshaw Design

Andrew Crawshaw
Design

Foucauld Escaillet Production @MisterFooks

Foucauld Escaillet
Production
@MisterFooks

Martin Newing Production

Martin Newing
Production

Dan Pinchbeck Creative Direction

Dan Pinchbeck
Creative Direction

Stephanie Rickwood Production

Stephanie Rickwood
Production

Stuart Yarham Code @stuartyarham

Stuart Yarham
Code
@stuartyarham